#region [GameConstants Using Statements]
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;
#endregion

namespace WP7_XNA_Accelerometer_Simulator.Utils.GameInfo
{
    /// <summary>
    /// Add all game constants here
    /// </summary>
    public static class GameConstants
    {
        #region [GameConstants Models]
        public const string WPModelUri = "Models/WP7/WP7LG";
        public const string Axis3DUri = "Models/Axis/axis";
        public const string SphereUri = "Models/PitchRollControl/Sphere";
        public const string GreenKnotUri = "Models/PitchRollControl/GreenKnot";
        public const string RedKnotUri = "Models/PitchRollControl/RedKnot";
        public const string BlueKnotUri = "Models/PitchRollControl/blueKnot";
        #endregion
        
        #region GameConstants Textures
        public const string CursorUri = "Textures/Cursor/cursor";
        #endregion
    }
}
